Showing posts with label Ball. Show all posts
Showing posts with label Ball. Show all posts

Pong Aata

Missing your favorite pong game on your mobile. Here is the redemption - Pong Aata. The adaptation of the classic pong game on your mobile, Optimized to play on almost all java enabled mobiles game works on almost all java enabled mobiles.

PongAata 1.2
Touch Screen Enabled

PongAata 1.1

PongAata brings the classic Pong game  playable almost on all java enabled Mobiles. The game is  adopted to serveral different screen sizes. The Game adjusts the playing to be same on all mobiles ,whatever be the speed of the mobile or refresh rates. Keeping the limitation of mobile speeds, screen size and user keyboard, the game is optimized. It thus avoids the game  from crashing  which is usual phenomena in java games.

User Controls
The game interface is  simple and the keyboard control is also simple The up and down keys are used to browse the menu items and select key (or  Fire key or 5 and in some motorola phones Left key) is used to select the options. The game play involves the simple Left and Right ( or 4 & 6) keys to move the bat to hit the moving ball.


Game Scenario
Lives
The game provides three lives for the player and after end of three lives the game is over. The player loses a life if the ball crosses the pad and hits the boundary behind. The player also gains a life if he reaches hundred points.The player get 2 points for every hit and 25 points when the Mobile misses the ball.  The Game speed also increase for every hundred points you make. This scenario tests your concentration.

Reflex
The game speed increase for every miss and can you keep up. The player loses a life if the ball crosses the pad and hits the boundary behind. The player get 2 points for every hit and 25 points when the Mobile misses the ball.How much can you keep up. This scenario tests your reflex action.

Marathon
The game is a marathon between mobile and you. The game never gets over until you quit. The ball speed increases every hundred points.. The player get 2 points for every hit and 25 points when the Mobile misses the ball.How long can you keep up.This Scenario tests your stamina to play the game for a long time.

Level
This option is used to set the speed of play depending on the playing experience. The options are Beginner, Experienced and Expert. The ball travels faster in experienced and fastest in Expert. Some mobiles may be slow or fast,  here also this option can be used to have optimum playing speed.

Menu
Menu screen is the first screen and you have to decide which type of game you have to play like Lives, Reflex and Marathon. The Level can be set by selecting the level and going to level screen. you can get more help with Help Screen.

Help 
Help screen provides the Player control options and game scenarios. The player can go to and get out of Help screen by pressing the select or fire key.

Videos 
Menu